Tuesday, January 18, 2011

Now I just had to do something else after doing all the weapons so I went ahead course yesterday afternoon i saw some bikes and the lines for them were so sleek and sexy , So this design as a bold manly front as it softens the back to form a very petite back flowing back into the the strong front which I think has a good balance between opposing shape . Here it is

Just a quick test rendering for the character sunnies

Monday, January 17, 2011

Just retextured the floors didnt quite like them the first time

Sunday, January 16, 2011

So ive started to add assets that ive found on turbosquid , great site with some really good quality free stuff so downloaded a whole bunch of models as i didnt wanna spend time building trivial things that i feel is a waste of time and im glad i decided that so the truck and the tyres and engine oh yea and characters which I plan on modifiying and zbrushing them in the scene are all from it

Saturday, January 15, 2011

Just finished up the assault rifle man I dont get enough sleep for fuck sake really need to start getting more of that . This is a very clean model no dirt or scratches was added to keep the gun in a new state and reedited the sniper rifle with decals was too boring before

Friday, January 14, 2011

So just started on the guns today made a new one using an industry method called kit bashing and i must say found some really good models on turbosquid.com . Thought of concepting but then just came in and did some free styling modelling not main method of working normally but sometimes interesting results come out from it.

Here is the finish version of that gun

Thursday, January 13, 2011

The latest of me starting to do the scenes again so this is one from the so called enemy scene thier turrets

Tuesday, January 11, 2011

Just a quick update on this project I'm very happy with the progression of it , the vehicles are looking good just one more vehicle to finish off and the vehicles are done , the scenes however need more work as thier still more like a WIP then a finished model so going to work on a lil bit more on that still got 2 more scene to. model up and texture and finally I will move on the characters got bout 5 of them need to zbrush them . So thanx to God for getting me this far I know I definitely wouldn't have been able to keep pushing my self if I didn't have him in the back of my head showing me all the artist around with their good works pushing me in the right directions . Big thanks goes out to him

And off to do some work now peace peeps

And Brissy is at a high flood level so God bless the people that are working around the clock to get stuff done and to the people everyone seems to be pulling together , As much as it is a bad thing but it shows that human always come together in times of disaster's which is how humanity has manage to survive before going back to their natural habits , so yes there is good in this all even though some people have lost their life but it brings the bonds of humanity back as we are normally too busy with our own lives to care about another
Just the last of the vehicles then its on to the characters well after a month since im going to be on holidays

The last of the vehicles just putting this in together with this post looks cooler having both the choppers together lol

Sunday, January 9, 2011

Here the Rapier MBT finished and fully textured plan to finish up all the tanks tonite. Retexturing the Hellbringer and APC with the similar types of camo ive used for this Slingshotter and Rapier feels a lil more realistic and the render's come out nicer

Saturday, January 8, 2011

Ah finally done with the buggy pretty relieved the texturing for it wasnt too bad there are some minor bits with the texturing that im fine to look the other way with it

Friday, January 7, 2011

So here is the first fully textured vehicle to be finished which was the Hellbringer (MLRS) was fairly easy to texture being it had no weird smooth curvy lines same as the APC as too why I finished this both first just get as many things out of the way I say

Tuesday, January 4, 2011

Done about 95% with the General's Office so now to move on to the last bit of things to model and texture which would be the characters and the last two scenes

Monday, January 3, 2011

So ive manage to keep a constant pace with my work think im happy with vehicle bay for now and working on the general's office

I guess the general's office looks like it a bit like something that came out of Tron. I like the idea of the lines that illuminate

Saturday, January 1, 2011

Working on two scenes at once and lighting and texturing at the same time